Privacy Policy
Rokofon has no accounts and uses no cookies, analytics or ads. We process only what the game needs to work: the name you type in and the technical data of your connection.
1. Data controller
The controller of your personal data is Fabian Grajko, running a business under the name Usługi programistyczne Fabian Grajko, Polish tax ID (NIP) 8982282167 (“we”). For anything about your data, write to hello@rokofon.com.
2. What data we process
Player name
To take a seat at the table you type in a name. It can be any nickname, and we encourage that. Everyone in the same room sees the name. A spectator gives no name.
Game activity
The room code, a technical player identifier, and what you do in the game: cards placed, tokens, challenges and votes.
Technical data
Your IP address, browser and device type, and the time of the connection. These reach us and our hosting providers on every connection to the site, as on any website. The game server's logs record the room code, the technical player identifier and connection events. They do not record your name.
Correspondence
If you write to us, we process your email address and the content of your message.
3. Purposes and legal bases
- Running the game (name, game activity, technical data): performance of the contract for the service, Article 6(1)(b) GDPR.
- Security and diagnosing errors (technical data, logs): our legitimate interest, Article 6(1)(f) GDPR.
- Answering messages and complaints, and defending against claims: our legitimate interest, Article 6(1)(f) GDPR.
Giving a name is voluntary, but without one you cannot take a seat at the table. We do not profile players or make automated decisions about them.
4. How long we keep data
- Name and game activity exist only in the server's memory while the room exists. We do not save them in any database. They are gone when the room closes, and at the latest when the server restarts.
- Technical logs at our hosting providers are deleted automatically after no more than 30 days.
- Correspondence is kept for as long as it takes to handle the matter and to defend against possible claims.
5. Browser storage
Rokofon uses no cookies. It does save a few values in your browser's storage. They are necessary for the game to work, so we do not ask for consent. They are not used for tracking.
- While the tab is open (sessionStorage): the name you typed, plus the room code and player identifier, so that a page refresh returns you to your seat.
- Until you clear it (localStorage): the chosen language and the volume of music and effects.
You can delete all of these values in your browser's settings.
6. Who receives data
- Vercel Inc. (USA) hosts the game's website and processes the technical data of your connection.
- Railway Corp. (USA) hosts the game server, whose memory holds the name and game activity, and stores the technical logs.
- Deezer S.A. (France) provides the song previews. Your browser fetches them directly from Deezer's servers, so Deezer learns your IP address and browser data. Deezer is a separate controller and processes this data under its own privacy policy. We do not give it your name.
- Our email provider, if you write to us.
We do not sell data or share it with anyone for marketing.
7. Transfers outside the EEA
Vercel and Railway are based in the USA. Data is transferred to them on the basis of the European Commission's adequacy decision (the EU–US Data Privacy Framework) or standard contractual clauses approved by the European Commission.
8. Your rights
You have the right to access your data, to have it corrected or erased, to restrict its processing and to data portability, and the right to object to processing based on our legitimate interest. To use these rights, write to hello@rokofon.com.
We have no accounts or lasting identifiers, so once a game is over we usually cannot tell which data was about you. If that is the case, we will tell you.
You can also lodge a complaint with the President of the Personal Data Protection Office (Prezes Urzędu Ochrony Danych Osobowych, ul. Stawki 2, 00-193 Warsaw, Poland).
9. Children
The game has no age limit and collects no data beyond what is described above. We advise younger players to use a nickname rather than their real name.
10. Changes
If the way the game works changes, we will update this policy and the date at the top of the page.